AI Insights · Timothy · January 2022
Top 5 Bubble Shooter Games on Android in Kenya, Q4 2021
In Q4 2021, Bubble Shooter games on Android saw varied performance trends in Kenya, with notable shifts in downloads, revenue, and active users.
In the fourth quarter of 2021, the top five Bubble Shooter games on the Android platform in Kenya exhibited diverse performance trends. Here's a detailed breakdown of their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Bubble Shooter - Classic Pop experienced a significant fluctuation in weekly downloads, starting from around 9.2K in late September and dropping to approximately 4.5K in late October. Downloads later stabilized between 4.3K and 5.7K towards the end of December. Revenue for the game peaked at $61 in late October, with a notable decrease to $28 by mid-December. Weekly active users declined from 39.1K to a low of 30.9K in late November, before rebounding to 32.3K by the end of December.
Bubble Witch 3 Saga had a modest performance in terms of downloads, beginning with 91 in late September and increasing to 172 by mid-December. The game's revenue saw minor fluctuations, peaking at $52 in late September and ending the quarter at $39. Active users slightly decreased from 1.9K to around 1.7K over the same period.
Jungle Marble Blast displayed a steady download trend, starting at 782 in late September and maintaining around 600-700 downloads weekly through December. Revenue for the game saw a notable rise from $25 in early December to $86 in the week of December 20. Active users for the game remained relatively stable, with a minor increase from 4.3K in late September to 4.2K by the end of December.
Bubble Shooter 2 had a consistent download pattern, beginning at 184 in late September and maintaining around 120-200 downloads weekly throughout the quarter. Revenue fluctuated slightly, with a peak of $33 in early November and a decline to $4 by the end of December. Active users remained steady, hovering around 1.6K to 1.3K throughout the quarter.
Bubble Witch 2 Saga had minimal download activity, with a brief spike to 19 in mid-December. Revenue experienced modest fluctuations, peaking at $22 in late November before declining to $17 by the end of December. Active user data was limited, with only 10 active users reported in mid-December.
For more detailed insights into the performance of these apps and other mobile games, visit Sensor Tower.